Fractals

Fractorium – Qt-based fractal flame editor and animator

Fractorium is a Qt-based editor and animator for fractal flames. Its rendering architecture combines Ember, a C++ rewrite of the FLAM3 algorithm, with EmberCL for GPU-assisted rendering through OpenCL.

The application gives artists a graphical environment for constructing and modifying flames rather than requiring direct manipulation of FLAM3 data. CPU rendering remains available when OpenCL is unavailable or unsuitable for a particular calculation.

Linux packages are provided for selected distributions, while users of other distributions can build the application from source.

This is free and open source software.

Key Features

  • Provides a graphical editor for creating and modifying fractal flames.
  • Uses the Ember C++ implementation of the FLAM3 rendering algorithm.
  • Includes EmberCL for accelerating supported rendering operations with OpenCL.
  • Can fall back to CPU rendering when GPU acceleration is unavailable.
  • Supports animation as well as still fractal flame artwork.
  • Provides configurable flame transformations and rendering parameters.
  • Uses a Qt-based desktop interface.
  • Supports high-precision calculations where compatible OpenCL implementations provide the required capabilities.
  • Can use Mesa OpenCL implementations on Linux systems with supported hardware.
  • Provides native packages for supported Ubuntu and Red Hat-based systems.
  • Retains compatibility with the wider FLAM3 fractal flame ecosystem through its rendering model.

Website: github.com/mfeemster/fractorium
Support:
Developer: Matt Feemster
License: GNU General Public License v3.0

Fractorium is written in C++. Learn C++ with our recommended free books and free tutorials.


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Read our verdict in the software roundup.


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