Wings 3D is a polygon mesh modeller. The user interface was designed to be easy to use for both beginners and advanced users alike. It was inspired by the famous Nendo modeller (from Izware).
Wings 3D is named after the winged-edge data structure it uses internally to store coordinate and adjacency data, and is commonly referred to by its users simply as Wings.
Unlike similar modelling programs (such as Blender), this program does not provide native support for doing animations (though you can output its models to an animation tool).
- Context sensitive, intuitive interface.
- Configurable interface and hotkeys.
- Wide range of Selection and Mesh tools.
- Exports to common 3d file formats like .obj.
- UV mapper, Vertex Colors, Materials, and Lights.
- Standard tools such as Move, Scale, Rotate, Extrude, Bevel, Bridge, Cut, and Weld.
- Advanced tools including: Sweep, Plane Cut, Circularise, Intersect.
- Bend, Shear, and Inset.
- Magnets and Magnet Masking.
- Virtual Mirror for symmetrical modeling.
- Tweak and Sculpt.
- Edge Loop and Edge Ring selection and navigation tools.
- Smooth Preview.
- AutoUV – add textures to models.
- Ngon mesh support.
- Supports the following import formats: Nendo (NDO), 3D Studio (3DS), Wavefront (OBJ), and Adobe Illustrator 8 (AI), LightWave or Modo (LWO | LXO), Adobe PostScript (PS, EPS), StereoLithography (STL), SVG.
- Supports the following export formats: Nendo (NDO), 3D Studio (3DS), Wavefront (OBJ), VRML (WRL), Renderman (RIB), Hash:Animation Master (MDL), Renderware (RWX), BZFlag (BZW), Cartoon edges (EPS), Kerkythea (XML), LightWave or Modo (LWO, LXO), PovRay (POV), StereoLithography (STL), VRML 2.0 (WRL), Yafray, Toxic and FBX via a third-party plug-in.
- Internationalization support.
Developer: Björn Gustavsson, Dan Gudmundsson, and others
License: BSD License
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