K-3D is a freely distributable 3D modeling, animation and rendering system.
K-3D is a procedural modeler, meaning that the entire history of user modifications are stored when creating a model.
K-3D is designed to generate motion picture quality animation using RenderMan render engines. K-3D allows you to create and edit documents in multiple realtime OpenGL solid, shaded, texture-mapped views. Unlike Blender, third-party render engines (such as Aqsis, PRman, BMRT etc) can be easily integrated into K-3D.
- Record interactive tutorials and macros.
- Unlimited undos / redos.
- Create and edit documents in multiple realtime OpenGL solid, shaded, texture-mapped views.
- Scripting interface supports K3DScript and Python, with an open API for other scripting languages.
- Model, animate, and interact with animations while they play back for maximum productivity.
- Architecture allows complete extensibility at runtime through third-party plugins.
- Animated geometric procedural effects.
- Control-spline based animation in a uniform interface.
- Uses the Pixar Renderman Interface to render motion-picture-quality images with a wide variety of rendering engines.
- Supports Renderman Subdivision Mesh output.
- Capable of rendering one million polygons at interactive rates.
- Background rendering and batch rendering.
- Support for the LuxRender render engine.
- Experimental support for CSG operations on polyhedra, using either CGAL or CARVE.
- Introductory support for NURBS.
- Full RenderMan Support: Aqsis, Pixie, BMRT, PRman, 3Delight, Render Dot C.
- Geometry Formats: Wavefront OBJ, GTS and a raw format are fully supported, other ones are optional and depend on PLIB installation.
- Experimental plugins include OpenFX, OFF, RIB and X formats.
- Interactive Python shell.
- Image Formats: JPEG, PNG, TIFF, OpenEXR, BMP, and SUN.
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