EKO is a graphical sound editor built with Qt 6. It loads audio into memory and uses a 32-bit floating-point mixing and digital signal processing engine, with PortAudio providing access to recording and playback devices.
The editor works with numerous formats through libsndfile. It can also open MP3 files and extract audio from video with FFmpeg, while MP3 export is provided through an external encoder such as LAME.
This is public domain software.
Key Features
- Displays audio in a graphical waveform editor.
- Cuts, copies and pastes selected audio.
- Automatically resamples pasted audio to match the destination file.
- Records audio with optional input monitoring.
- Plays complete files or selected regions in a continuous loop.
- Uses 32-bit floating-point values for internal mixing and processing.
- Supports WAV, AIFF, AU, FLAC, OGG, CAF, RAW and many other formats.
- Opens MP3 files and imports audio tracks from video through FFmpeg.
- Exports audio to MP3 through LAME or another configured encoder.
- Provides reverse, fade, RMS calculation and channel-management functions.
- Applies editable volume envelopes to complete files.
- Includes tools for detecting and correcting DC offset.
- Saves named sessions containing lists of open files.
- Can restore the previous session when starting.
- Includes a file manager with bookmarks and multiple-file selection.
- Offers configurable keyboard shortcuts, themes, palettes and view profiles.
- Includes an integrated user manual.
- Runs as a single-instance program.
Website: github.com/psemiletov/eko
Support:
Developer: Peter Semiletov
License: Public domain
EKO is written in C++. Learn C++ with our recommended free books and free tutorials.
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Read our verdict in the software roundup.
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