Pixelorama is a pixel art editor developed using the Godot Engine. It provides an integrated environment for creating game sprites, tilesets, animations and other low-resolution artwork, with drawing tools designed for precise control over individual pixels.
The application combines conventional bitmap editing with a timeline-based animation system. Its support for tilemaps makes it particularly useful when preparing graphics for two-dimensional games, while indexed colours help artists work with the restricted palettes associated with retro hardware.
Pixelorama also goes beyond traditional sprite editing through non-destructive effects, programmable operations and support for incorporating three-dimensional content into a two-dimensional composition.
This is free and open source software.
Key Features
- Draw with pixel-perfect pencil and eraser tools, custom brushes and mirrored strokes.
- Assign different drawing tools to the left and right mouse buttons.
- Create animations using layers, frames, cels and onion skinning.
- Use frame tags, linked cels and audio layers to organise animation sequences.
- Draw while an animation is playing.
- Create rectangular, isometric and hexagonal tilemaps.
- Use autotiling to arrange compatible tiles automatically.
- Work with indexed colours, predefined palettes and custom colour collections.
- Apply non-destructive layer effects including outlines, gradient maps and drop shadows.
- Combine artwork using clipping masks, transparency and layer opacity.
- Animate supported layer properties with keyframes.
- Use canvas guides, tiled views and configurable drawing grids.
- Import images, animations and sprite sheets.
- Export PNG, animated PNG, GIF, sprite sheets, video and SVG.
- Export projects in an Aseprite-compatible format.
- Attach custom metadata to layers, frames and cels.
- Incorporate supported 3D models and shapes into compositions.
- Extend functionality through add-ons and command-line automation.
- Cross-platform support – runs on Linux, macOS, and Windows.
Website: github.com/Orama-Interactive/Pixelorama
Support:
Developer: Orama Interactive and contributors
License: MIT License

Pixelorama is written in GDScript. Learn GDScript with our recommended free tutorials.
Related Software
| Pixel Art Editors | |
|---|---|
| Pixelorama | 2D sprite editor, made with the Godot Engine |
| PixiEditor | Create beautiful sprites for your games, animations, edit images, create logos |
| Piskel | Simple web-based tool for spriting and pixel art |
| LibreSprite | Create 2D animations for videogames |
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| Slate | Qt-based pixel art editor |
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| Fizzy | Pixel art editor and animation editor |
| voidsprite | Pixel art editor in an early stage of development |
| csprite | Tiny pixel art tool |
| Tilf | Simple yet powerful pixel art editor |
| PixelPen | Pixel art editor with layers, animation and Godot integration |
| Pixcil | Pixel art editor with an almost infinite canvas and animation |
| PixlPunkt | Modern, cross-platform pixel art editor |
| Pixed | Pixel art editor |
Read our verdict in the software roundup.
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