mediasoup is a server-side WebRTC library, specifically a Selective Forwarding Unit (SFU), used to build scalable and robust real-time communication applications.
mediasoup and its client side libraries are designed to accomplish with the following goals:
- Be a SFU (Selective Forwarding Unit).
- Support both WebRTC and plain RTP input and output.
- Be a Node.js module in server side.
- Be a tiny JavaScript and C++ libraries in client side.
- Be minimalist: just handle the media layer.
- Be signaling agnostic: do not mandate any signaling protocol.
- Be super low level API.
- Support all existing WebRTC endpoints.
- Enable integration with well known multimedia libraries/tools.
This is free and open source software.
Key Features
- ECMAScript 6/Idiomatic Rust low level API.
- Multi-stream: multiple audio/video streams over a single ICE + DTLS transport.
- IPv6 ready.
- ICE / DTLS / RTP / RTCP over UDP and TCP.
- Simulcast and SVC support.
- Congestion control.
- Sender and receiver bandwidth estimation with spatial/temporal layers distribution algorithm.
- Data message exchange (via WebRTC DataChannels, SCTP over plain UDP, and direct termination in Node.js/Rust).
- Extremely powerful (media worker thread/subprocess coded in C++ on top of libuv).
Website: mediasoup.org
Support: GitHub Code Repository
Developer: Iñaki Baz Castillo, José Luis Millán, Nazar Mokynskyi
License: ISC License
mediasoup is written in C++ and Rust. Learn C++ with our recommended free books and free tutorials. Learn Rust with our recommended free books and free tutorials.
Related Software
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|---|---|
| mediasoup | Server-side WebRTC library, specifically a Selective Forwarding Unit (SFU |
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Read our verdict in the software roundup.
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