WebRTC

mediasoup offers WebRTC video conferencing

mediasoup is a server-side WebRTC library, specifically a Selective Forwarding Unit (SFU), used to build scalable and robust real-time communication applications.

mediasoup and its client side libraries are designed to accomplish with the following goals:

  • Be a SFU (Selective Forwarding Unit).
  • Support both WebRTC and plain RTP input and output.
  • Be a Node.js module in server side.
  • Be a tiny JavaScript and C++ libraries in client side.
  • Be minimalist: just handle the media layer.
  • Be signaling agnostic: do not mandate any signaling protocol.
  • Be super low level API.
  • Support all existing WebRTC endpoints.
  • Enable integration with well known multimedia libraries/tools.

This is free and open source software.

Key Features

  • ECMAScript 6/Idiomatic Rust low level API.
  • Multi-stream: multiple audio/video streams over a single ICE + DTLS transport.
  • IPv6 ready.
  • ICE / DTLS / RTP / RTCP over UDP and TCP.
  • Simulcast and SVC support.
  • Congestion control.
  • Sender and receiver bandwidth estimation with spatial/temporal layers distribution algorithm.
  • Data message exchange (via WebRTC DataChannels, SCTP over plain UDP, and direct termination in Node.js/Rust).
  • Extremely powerful (media worker thread/subprocess coded in C++ on top of libuv).

Website: mediasoup.org
Support: GitHub Code Repository
Developer: Iñaki Baz Castillo, José Luis Millán, Nazar Mokynskyi
License: ISC License

mediasoup is written in C++ and Rust. Learn C++ with our recommended free books and free tutorials. Learn Rust with our recommended free books and free tutorials.


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Read our verdict in the software roundup.


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