OSPRay is a scalable and portable ray tracing engine designed for high-performance, high-fidelity visualisation.
It provides a rendering library for building interactive applications supporting both surface- and volume-based visualisations.
The engine targets systems ranging from laptops and workstations to HPC compute nodes. It supports Intel Architecture CPUs, Intel Xe GPUs, and AArch64/ARM64 CPUs, and builds on technologies including Embree, Open VKL, and Open Image Denoise.
This is free and open source software.
Key Features
- High-performance ray tracing for high-fidelity visualisation.
- Supports surface- and volume-based visualisations.
- Scales from laptops and workstations to HPC systems.
- Supports Intel Architecture CPUs and AArch64/ARM64 CPUs.
- Beta GPU support for selected Intel Xe GPUs.
- Exploits modern CPU instruction sets including SSE4, AVX, AVX2, AVX-512, and NEON.
- Built on Embree, Open VKL, and Open Image Denoise.
- MPI modules for data-replicated and distributed parallel rendering.
- C99 and C++ compatible API.
- CMake-based build system with a superbuild for dependencies.
Website: github.com/RenderKit/ospray
Support:
Developer: Intel Corporation
License: Apache License 2.0
OSPRay is written in C++ and C. Learn C++ with our recommended free books and free tutorials. Learn C with our recommended free books and free tutorials.
Related Software
| Ray Tracing Software | |
|---|---|
| POV-Ray | Full-featured ray tracer |
| Blender | 3D content creation suite with a huge range of uses |
| McXtrace | Monte Carlo Xray Tracing for simulation X-ray beamlines and experiments |
| McStas | Simulator for neutron scattering instruments and experiments |
| BRL-CAD | Combinatorial Constructive Solid Geometry (CSG) solid modeling system |
| Embree | High-performance ray tracing library |
| LuxCoreRender | Rendering system for physically correct image synthesis |
| Visionaray | C++ ray tracing template library |
| YafaRay | Montecarlo raytracing engine |
| MantaRay | Advanced renderer using modern rendering techniques |
| Tachyon | Parallel / multiprocessor ray tracing system |
Read our verdict in the software roundup.
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