Everything is Fodder – Seven Day Roguelike

Everything is Fodder is a fascinating and compelling open source roguelike game. The game was written in a mere 168 hours; it was an entry in the 7DRL competition. 7DRL is short for Seven Day Roguelike.

The name of the game originates from Megatron’s motto, the eponymous “Everything Is Fodder”. The author of the game, Jeff Lait, gained inspiration for this competition entry from reading the AD&D 5th Edition Dungeon Masters guide.

The game uses the uses The Doryen Library for graphical output. The author provides binaries for both Linux and Windows.

The evil demon lord Ba’zlbub has been tracked to the City of a Thousand Rooms. Being a demon, it is not sufficient to kill him, you must also bring back his black heart so we can perform the ritual to seal him back in the Abyss.

Now, the vile beast has cast powerful magics to make him immune to all spells. However, we have found a deeper elemental magic that should work!

Take that two-wood over there… What? What do you mean silver-gilt 16th-century armchair? A flower is a flower by any other name! Pay attention!

Take that two-wood over there and [t]ransmute it into wooden coins. You can then [z]ap an elemental spell, consuming those coins to heal yourself. As you find more elements, you can reason out more spells.

Movement is done with the number pad or with vi style keys. You can also use the cursor keys for four way movement. Perform melee attacks by walking into foes.

Website: www.zincland.com/7drl/fodder
Support:
Developer: Jeff Lait
License: BSD License

Everything-Is-Fodder

Everything is Fodder is written in C++. Learn C++ with our recommended free books and free tutorials.

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