5. Creative Computing by Karen Brennan, Christan Balch, Michelle Chung
This guide is a collection of ideas, strategies, and activities for an introductory creative computing experience using the Scratch programming language. It offers an introductory curriculum using Scratch.
The guide can be used in a variety of settings (classrooms, clubs, museums, libraries, and more) with a variety of learners (K-12 teacher, college instructor, parent, young learner and beyond). No prior experience with computer programming is required.
The text is released under a Creative Commons Attribution-ShareAlike license.
Read version 3.0 of the guide at https://scratched.gse.harvard.edu/guide/.
6. An Intermediate Course in Computing Science: Itching for More by Jeremy Scott
This resource is intended for use with learners who already have some programming experience – possibly from Starting from Scratch: An Introduction to Computing Science.
The guide seeks to consolidate learners’ understanding of Computing Science concepts, with a focus on abstraction and modularity, via the BYOB programming environment developed by the University of California, Berkeley.
Some of the material within this resource is based on existing work from the ScratchEd site, reproduced and adapted under Creative Commons license.
To read the book visit the Computer Science Resources section at https://www.rse.org.uk/schools/resources/.
7. Computer Science Concepts in Scratch by Michal Armoni and Moti Ben-Ari
Computer Science Concepts in Scratch familiarizes you with the Scratch visual programming environment, focusing on using Scratch to learn computer science.
The book is structured as a collection of tasks. Each chapter teaches a new concept, but the concept is introduced in order to solve a specific task such as animating dancing images or building a game. Each chapter starts with a simple task, but as soon as we solve one task, we add additional tasks to extend the existing task. The sequence of tasks will require a new construct of Scratch or the use of constructs you know in new ways.
The book was written for Scratch 1.4, but the authors have written a supplement covering the changes in Scratch 2.0.
The book is available in three formats. Download a copy at https://stwww1.weizmann.ac.il/scratch/scratch_en/.
This work is published under the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Pages in this article:
Page 1 – Scratch Programming Playground: Learn to Program by Making Cool Games and more books
Page 2 – Creative Computing and more books
All books in this series:
|Free Programming Books|
|Ada||ALGOL-like programming language, extended from Pascal and other languages|
|Agda||Dependently typed functional language based on intuitionistic Type Theory|
|Arduino||Inexpensive, flexible, open source microcontroller platform|
|Assembly||As close to writing machine code without writing in pure hexadecimal|
|Awk||Versatile language designed for pattern scanning and processing language|
|Bash||Shell and command language; popular both as a shell and a scripting language|
|BASIC||Beginner’s All-purpose Symbolic Instruction Code|
|C||General-purpose, procedural, portable, high-level language|
|C++||General-purpose, portable, free-form, multi-paradigm language|
|C#||Combines the power and flexibility of C++ with the simplicity of Visual Basic|
|Clojure||Dialect of the Lisp programming language|
|COBOL||Common Business-Oriented Language|
|Coq||Dependently typed language similar to Agda, Idris, F* and others|
|Crystal||General-purpose, concurrent, multi-paradigm, object-oriented language|
|CSS||CSS (Cascading Style Sheets) specifies a web page’s appearance|
|D||General-purpose systems programming language with a C-like syntax|
|Dart||Client-optimized language for fast apps on multiple platforms|
|Dylan||Multi-paradigm language supporting functional and object-oriented coding|
|ECMAScript||Best known as the language embedded in web browsers|
|Eiffel||Object-oriented language designed by Bertrand Meyer|
|Elixir||Relatively new functional language running on the Erlang virtual machine|
|Erlang||General-purpose, concurrent, declarative, functional language|
|F#||Uses functional, imperative, and object-oriented programming methods|
|Factor||Dynamic stack-based programming language|
|Forth||Imperative stack-based programming language|
|Fortran||The first high-level language, using the first compiler|
|Go||Compiled, statically typed programming language|
|Groovy||Powerful, optionally typed and dynamic language|
|Haskell||Standardized, general-purpose, polymorphically, statically typed language|
|HTML||HyperText Markup Language|
|Icon||Wide variety of features for processing and presenting symbolic data|
|J||Array programming language based primarily on APL|
|Java||General-purpose, concurrent, class-based, object-oriented, high-level language|
|Julia||High-level, high-performance language for technical computing|
|Kotlin||More modern version of Java|
|LabVIEW||Designed to enable domain experts to build power systems quickly|
|LaTeX||Professional document preparation system and document markup language|
|Lisp||Unique features - excellent to study programming constructs|
|Logo||Dialect of Lisp that features interactivity, modularity, extensibility|
|Lua||Designed as an embeddable scripting language|
|Markdown||Plain text formatting syntax designed to be easy-to-read and easy-to-write|
|Objective-C||Object-oriented language that adds Smalltalk-style messaging to C|
|OCaml||The main implementation of the Caml language|
|Pascal||Imperative and procedural language designed in the late 1960s|
|Perl||High-level, general-purpose, interpreted, scripting, dynamic language|
|PHP||PHP has been at the helm of the web for many years|
|PostScript||Interpreted, stack-based and Turing complete language|
|Prolog||A general purpose, declarative, logic programming language|
|Python||General-purpose, structured, powerful language|
|QML||Hierarchical declarative language for user interface layout - JSON-like syntax|
|R||De facto standard among statisticians and data analysts|
|Racket||General-purpose, object-oriented, multi-paradigm, functional language|
|Raku||Member of the Perl family of programming languages|
|Ruby||General purpose, scripting, structured, flexible, fully object-oriented language|
|Rust||Ideal for systems, embedded, and other performance critical code|
|Scala||Modern, object-functional, multi-paradigm, Java-based language|
|Scheme||A general-purpose, functional language descended from Lisp and Algol|
|Scratch||Visual programming language designed for 8-16 year-old children|
|SQL||Access and manipulate data held in a relational database management system|
|Standard ML||General-purpose functional language characterized as "Lisp with types"|
|Swift||Powerful and intuitive general-purpose programming language|
|Tcl||Dynamic language based on concepts of Lisp, C, and Unix shells|
|TeX||Markup and programming language - create professional quality typeset text|
|Vala||Object-oriented language, syntactically similar to C#|
|VHDL||Hardware description language used in electronic design automation|
|VimL||Powerful scripting language of the Vim editor|
|XML||Rules for defining semantic tags describing structure ad meaning|
Interesting and creative! for children. Thanks for sharing.