Sound System

PipeWire – low-latency, graph based processing engine on top of audio and video devices

PipeWire is a server for handling audio and video streams and hardware. This project that aims to greatly improve handling of audio and video under Linux.

It provides a low-latency, graph based processing engine on top of audio and video devices that can be used to support the use cases currently handled by both PulseAudio and JACK.

PipeWire was designed with a powerful security model that makes interacting with audio and video devices from containerized applications easy, with supporting Flatpak applications being the primary goal.

Key Features

  • Capture and playback of audio and video with minimal latency.
  • Real-time Multimedia processing on audio and video.
  • Multiprocess architecture to let applications share multimedia content.
  • Seamless support for PulseAudio, JACK, ALSA and GStreamer applications.
  • Sandboxed applications support.

Website: pipewire.org
Support: GitLab Code Repository
Developer: Wim Taymans
License: MIT License

PipeWire is written in C. Learn C with our recommended free books and free tutorials.


Related Software

Audio Systems
PulseAudioIntegral part of all relevant modern Linux distributions
PipeWireLow-latency, graph based processing engine on top of audio and video devices
MPDFlexible, powerful, server-side application for playing music
JACKProfessional low-latency sound server API and pair of daemon implementations
ALSAAdvanced Linux Sound Architecture
sndioSmall audio and MIDI framework

Read our verdict in the software roundup.


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