31. Modeling Creativity: Case Studies in Python by Tom D. De Smedt
The topic of this work is to model creativity using computational approaches.
The aim is to construct computer models that exhibit creativity in an artistic context, that is, that are capable of generating or evaluating an artwork (visual or linguistic), an interesting new idea, a subjective opinion.
32. Text Processing in Python by David Mertz
This book is ideally suited for programmers who are a little bit familiar with Python, and whose daily tasks involve a fair amount of text processing chores.
While Python is a rather simple language at heart, this book is not intended as a tutorial on Python for non-programmers. Instead this book is about two other things: getting the job done, pragmatically and efficiently; and understanding why what works works and what doesn’t work doesn’t work, theoretically and conceptually. As such, the author hopes this book can be useful both to working programmers and to students of programming at a level just past the introductory.
33. Practical Programming in Python by Jeffrey Elkner, Allen B. Downey, Chris Meyers, Brendan McCane, Iain Hewson, Nick Meek
This course book is a modified version of the online textbook: “How to think like a computer scientist:learning with Python, 2nd Edition”, by Jeffrey Elkner, Allen B. Downey, and Chris Meyers.
Permission is granted to copy, distribute and/or modify this book under the terms of the GNU FreeDocumentation License, Version 1.2 or any later version published by the Free Software Foundation
34. Learn to Program Using Python by Cody Jackson
Learn to Program Using Python aims to teach people how to program; Python just happens to be the language the author has chosen to use.
The author wants to present programming in a a fun, friendly manner so the reader will want to learn more.
This book is licensed under theCreative Commons Attribution-ShareAlike 3.0 Unported License,
35. A Byte of Python by Swaroop CH
A Byte of Python is a free book on programming using the Python language.
The book is mainly targeted at newbies. It serves as a tutorial or guide to the Python language for a beginner audience. It’s useful for experienced programmers as well.
This book is written for the latest Python 3. There’s also help for readers to adapt to the older Python version 2 in the book.
Topics covered include:
- Basics of Python.
- Operators and Expressions.
- Control Flow.
- Data Structures.
- Problem Solving.
- Object Oriented Programming.
- Input Output.
- Standard Library.
This book is released under the Creative Commons Attribution-NonCommercial-ShareAlike License 3.0. There’s a paperback version available to buy.
Pages in this article:
Page 1 – Think Python and more books
Page 2 – Supporting Python 3 and more books
Page 3 – Invent Your Own Computer Games with Python and more books
Page 4 – Making Games with Python & Pygame and more books
Page 5 – Hacking Secret Ciphers with Python and more books
Page 6 – Learn Python, Break Python and more books
Page 7 – Modeling Creativity: Case Studies in Python and more books
Page 8 – Python in Hydrology and more books
Page 9 – Tiny Python 3.6 Notebook and more books
All books in this series:
|Free Programming Books|
|Ada||ALGOL-like programming language, extended from Pascal and other languages|
|Agda||Dependently typed functional language based on intuitionistic Type Theory|
|Arduino||Inexpensive, flexible, open source microcontroller platform|
|Assembly||As close to writing machine code without writing in pure hexadecimal|
|Awk||Versatile language designed for pattern scanning and processing language|
|Bash||Shell and command language; popular both as a shell and a scripting language|
|BASIC||Beginner’s All-purpose Symbolic Instruction Code|
|C||General-purpose, procedural, portable, high-level language|
|C++||General-purpose, portable, free-form, multi-paradigm language|
|C#||Combines the power and flexibility of C++ with the simplicity of Visual Basic|
|Clojure||Dialect of the Lisp programming language|
|COBOL||Common Business-Oriented Language|
|Coq||Dependently typed language similar to Agda, Idris, F* and others|
|Crystal||General-purpose, concurrent, multi-paradigm, object-oriented language|
|CSS||CSS (Cascading Style Sheets) specifies a web page’s appearance|
|D||General-purpose systems programming language with a C-like syntax|
|Dart||Client-optimized language for fast apps on multiple platforms|
|Dylan||Multi-paradigm language supporting functional and object-oriented coding|
|ECMAScript||Best known as the language embedded in web browsers|
|Eiffel||Object-oriented language designed by Bertrand Meyer|
|Elixir||Relatively new functional language running on the Erlang virtual machine|
|Erlang||General-purpose, concurrent, declarative, functional language|
|F#||Uses functional, imperative, and object-oriented programming methods|
|Factor||Dynamic stack-based programming language|
|Forth||Imperative stack-based programming language|
|Fortran||The first high-level language, using the first compiler|
|Go||Compiled, statically typed programming language|
|Groovy||Powerful, optionally typed and dynamic language|
|Haskell||Standardized, general-purpose, polymorphically, statically typed language|
|HTML||HyperText Markup Language|
|Icon||Wide variety of features for processing and presenting symbolic data|
|J||Array programming language based primarily on APL|
|Java||General-purpose, concurrent, class-based, object-oriented, high-level language|
|Julia||High-level, high-performance language for technical computing|
|Kotlin||More modern version of Java|
|LabVIEW||Designed to enable domain experts to build power systems quickly|
|LaTeX||Professional document preparation system and document markup language|
|Lisp||Unique features - excellent to study programming constructs|
|Logo||Dialect of Lisp that features interactivity, modularity, extensibility|
|Lua||Designed as an embeddable scripting language|
|Markdown||Plain text formatting syntax designed to be easy-to-read and easy-to-write|
|Objective-C||Object-oriented language that adds Smalltalk-style messaging to C|
|OCaml||The main implementation of the Caml language|
|Pascal||Imperative and procedural language designed in the late 1960s|
|Perl||High-level, general-purpose, interpreted, scripting, dynamic language|
|PHP||PHP has been at the helm of the web for many years|
|PostScript||Interpreted, stack-based and Turing complete language|
|Prolog||A general purpose, declarative, logic programming language|
|Python||General-purpose, structured, powerful language|
|QML||Hierarchical declarative language for user interface layout - JSON-like syntax|
|R||De facto standard among statisticians and data analysts|
|Racket||General-purpose, object-oriented, multi-paradigm, functional language|
|Raku||Member of the Perl family of programming languages|
|Ruby||General purpose, scripting, structured, flexible, fully object-oriented language|
|Rust||Ideal for systems, embedded, and other performance critical code|
|Scala||Modern, object-functional, multi-paradigm, Java-based language|
|Scheme||A general-purpose, functional language descended from Lisp and Algol|
|Scratch||Visual programming language designed for 8-16 year-old children|
|SQL||Access and manipulate data held in a relational database management system|
|Standard ML||General-purpose functional language characterized as "Lisp with types"|
|Swift||Powerful and intuitive general-purpose programming language|
|Tcl||Dynamic language based on concepts of Lisp, C, and Unix shells|
|TeX||Markup and programming language - create professional quality typeset text|
|Vala||Object-oriented language, syntactically similar to C#|
|VHDL||Hardware description language used in electronic design automation|
|VimL||Powerful scripting language of the Vim editor|
|XML||Rules for defining semantic tags describing structure ad meaning|