26. How to Make Mistakes in Python by Mike Pirnat
First, this work does not aim to be an exhaustive reference on poten‐tial programming pitfalls—it would have to be much, much longer,and would probably never be complete—but strives instead to be ameaningful tour of the “greatest hits” of the author’s sins.
The author’s experiences are largely based on working with real-world but closed-source code; though authentic examples are used where possible, code samples that appear here may be abstracted and hyperbolized for effect, with variable names changed to protect the innocent.
27. A Whirlwind Tour of Python by Jake VanderPlas
A Whirlwind Tour of Python is a fast-paced introduction to essential features of the Python language, aimed at researchers and developers who are already familiar with programming in another language. The material is particularly designed for those who wish to use Python for data science and/or scientific programming, and in this capacity serves as an introduction to the author’s longer book, The Python Data Science Handbook.
This book is released under the “No Rights Reserved” CC0 license, and so you are free to re-use, modify, build-on, and enhance this material for any purpose.
28. Program Arcade Games With Python And Pygame by Paul Vincent Craven
Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games.
After reading and using this book, you’ll be able to learn to program and build simple arcade game applications using one of today’s most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today’s most popular mobile and tablet platforms.
29. Python for Everybody by Dr. Charles Russell Severance
Python for Everybody is designed to introduce students to programming and software development through the lens of exploring data.
You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet.
Python is an easy to use and easy to learn programming language that is freely available on Macintosh, Windows, or Linux computers. So once you learn Python you can use it for the rest of your career without needing to purchase any software.This book uses the Python 3 language.
30. Modeling Creativity: Case Studies in Python by Tom D. De Smedt
The topic of this work is to model creativity using computational approaches.
The aim is to construct computer models that exhibit creativity in an artistic context, that is, that are capable of generating or evaluating an artwork (visual or linguistic), an interesting new idea, a subjective opinion.
Pages in this article:
Page 1 – Think Python and more books
Page 2 – Supporting Python 3 and more books
Page 3 – Invent Your Own Computer Games with Python and more books
Page 4 – Making Games with Python & Pygame and more books
Page 5 – Hacking Secret Ciphers with Python and more books
Page 6 – How to Make Mistakes in Python and more books
Page 7 – Text Processing in Python and more books
Page 8 – The Coder’s Apprentice and more books
Page 9 – Building Skills in Object-Oriented Design and more books
All books in this series:
|Free Programming Books|
|Java||General-purpose, concurrent, class-based, object-oriented, high-level language|
|C||General-purpose, procedural, portable, high-level language|
|Python||General-purpose, structured, powerful language|
|C++||General-purpose, portable, free-form, multi-paradigm language|
|C#||Combines the power and flexibility of C++ with the simplicity of Visual Basic|
|PHP||PHP has been at the helm of the web for many years|
|HTML||HyperText Markup Language|
|SQL||Access and manipulate data held in a relational database management system|
|Ruby||General purpose, scripting, structured, flexible, fully object-oriented language|
|Assembly||As close to writing machine code without writing in pure hexadecimal|
|Swift||Powerful and intuitive general-purpose programming language|
|Groovy||Powerful, optionally typed and dynamic language|
|Go||Compiled, statically typed programming language|
|Pascal||Imperative and procedural language designed in the late 1960s|
|Perl||High-level, general-purpose, interpreted, scripting, dynamic language|
|R||De facto standard among statisticians and data analysts|
|COBOL||Common Business-Oriented Language|
|Scala||Modern, object-functional, multi-paradigm, Java-based language|
|Fortran||The first high-level language, using the first compiler|
|Scratch||Visual programming language designed for 8-16 year-old children|
|Lua||Designed as an embeddable scripting language|
|Logo||Dialect of Lisp that features interactivity, modularity, extensibility|
|Rust||Ideal for systems, embedded, and other performance critical code|
|Lisp||Unique features - excellent to study programming constructs|
|Ada||ALGOL-like programming language, extended from Pascal and other languages|
|Haskell||Standardized, general-purpose, polymorphically, statically typed language|
|Scheme||A general-purpose, functional language descended from Lisp and Algol|
|Prolog||A general purpose, declarative, logic programming language|
|Forth||Imperative stack-based programming language|
|Clojure||Dialect of the Lisp programming language|
|Julia||High-level, high-performance language for technical computing|
|Awk||Versatile language designed for pattern scanning and processing language|
|BASIC||Beginner’s All-purpose Symbolic Instruction Code|
|Erlang||General-purpose, concurrent, declarative, functional language|
|VimL||Powerful scripting language of the Vim editor|
|OCaml||The main implementation of the Caml language|
|ECMAScript||Best known as the language embedded in web browsers|
|Bash||Shell and command language; popular both as a shell and a scripting language|
|LaTeX||Professional document preparation system and document markup language|
|TeX||Markup and programming language - create professional quality typeset text|
|Arduino||Inexpensive, flexible, open source microcontroller platform|
|Elixir||Relatively new functional language running on the Erlang virtual machine|
|F#||Uses functional, imperative, and object-oriented programming methods|
|Tcl||Dynamic language based on concepts of Lisp, C, and Unix shells|
|Factor||Dynamic stack-based programming language|
|Eiffel||Object-oriented language designed by Bertrand Meyer|
|Agda||Dependently typed functional language based on intuitionistic Type Theory|
|Icon||Wide variety of features for processing and presenting symbolic data|
|XML||Rules for defining semantic tags describing structure ad meaning|
|Vala||Object-oriented language, syntactically similar to C#|
|Standard ML||General-purpose functional language characterized as "Lisp with types"|
|D||General-purpose systems programming language with a C-like syntax|
|Dart||Client-optimized language for fast apps on multiple platforms|
|Markdown||Plain text formatting syntax designed to be easy-to-read and easy-to-write|
|Kotlin||More modern version of Java|
|Objective-C||Object-oriented language that adds Smalltalk-style messaging to C|
|VHDL||Hardware description language used in electronic design automation|
|J||Array programming language based primarily on APL|
|LabVIEW||Designed to enable domain experts to build power systems quickly|