Open Gamepad UI is a game launcher and overlay written using the Godot Game Engine 4 designed with a gamepad native experience in mind.
Its goal is to provide an open and extendable foundation to launch and play games. It also implements a gamepad input system that can allow you to remap gamepad input to mouse and keyboard inputs.
This is free and open source software.
Features include:
- In-game overlay menus.
- Power tools (TDP control, SMT, etc.) through PowerStation.
- Fully configurable gamepad input (buttons, axes, mouse & keyboard, etc.) through
- InputPlumber.
- Per-game customizable gamepad profiles.
- Launch games from multiple sources.
- Automatic artwork downloading.
- Plugin architecture.
Website: github.com/ShadowBlip/OpenGamepadUI
Support:
Developer: ShadowBlip
License: GNU General Public License v3.0

Open Gamepad UI is written in GDScript and Rust. Learn Rust with our recommended free books and free tutorials.
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