libGDX is a cross-platform Java game development framework based on OpenGL (ES).
It provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you.
This is free and open source software.
Features include:
- Comes with batteries included. Write 2D or 3D games and let libGDX worry about low-level details.
- Fast – emphasis is put on avoiding garbage collection for ART/JavaScript by careful API design and the use of custom collections.
- Good documentation.
- Cross-platform support – runs under Linux, macOS, Android, Windows, web browser, and iOS.
works on Windows, Linux, macOS, Android, your browser and iOS.
Website: libgdx.com
Support: GitHub Code Repository
Developer: Nathan Sweet, Mario Zechner and contributors
License: Apache License 2.0

libGDX is written in Java and C++. Learn Java with our recommended free books and free tutorials. Learn C++ with our recommended free books and free tutorials.
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