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Gigalomania – 2D Real Time Strategy god game

Gigalomania is an open source 2D real time strategy game that is a clone of Mega-Lo-Mania (Tyrants: Fight Through Time – in America) which was released back in 1991 for the Amiga.

The gameplay consists of researching and developing new technology with which to conquer your enemies, from rocks and sticks to nuclear weapons and spaceships. You can advance through 10 different ages, from the stone age to the future. There are 28 different maps to play through.

The game is still under development, but is entirely playable in its current state.

Features include:

  • Two different game types:
    • Single Island – choose to play on any island of any epoch.
    • All islands.
  • 10 Epochs.
  • 28 maps.
  • Make alliances.
  • Biplanes, Jets, Nuclear Missiles, Flying Saucers, Nuclear Defences and Lasers.
  • Suspended animation.

Website: gigalomania.sourceforge.net
Support:
Developer: Mark Harman, Fredrik Sörensson, Stephen Fish
License: GNU General Public License

Gigalomania

Gigalomania is written in C++. Learn C++ with our recommended free books and free tutorials.

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