Brogue is an open source Roguelike game for Mac OS X, Windows, Linux, iOS and Android.
Brogue is a direct descendant of Rogue, a dungeon crawling video game first developed by Michael Toy and Glenn Wichman around 1980. Unlike other popular modern roguelikes, Brogue favors simplicity over complexity, while trying to ensure that the interactions between components are interesting and varied.
Your goal is to travel to the 26th subterranean floor of the dungeon, retrieve the Amulet of Yendor and return with it to the surface. For the truly skillful who desire further challenge, depths below 26 contain three lumenstones each, items which confer an increased score upon victory.
Brogue is a challenging game, but still great fun to play. Try not to be disheartened by the difficulty of the game; with some application, Brogue will become very addictive.
Features include:
- True player memory functionality.
- Brilliantly designed dungeons.
- Favors simplicity over complexity.
- User-friendly features.
- Compared with Rogue, Brogue has a more sophisticated level generation.
- XP and levelling system removed.
- Traps, protecting items.
- Additional monster types and magical items.
- Examine ability to look at monsters, items and terrain from a distance.
- Auto-explore and auto-play functions to navigate tedious portions of the game.
- Fun set of monsters.
- Scrolls of Enchantment.
- Fullscreen mode.
- Supports remapped keys.
Website: sites.google.com/site/broguegame
Support:
Developer: Brian Walker
License: GNU Affero GPL

Brogue is written in C. Learn C with our recommended free books and free tutorials.
Return to ASCII Games | Return to Roguelike Games
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