Graphics

TeleSculptor – transforms aerial videos and images into Geospatial 3D models

TeleSculptor is a cross-platform desktop application for photogrammetry. It was designed specifically with a focus on aerial video processing leveraging video metadata standards (MISB 0601) for geolocation, but it can handle both images and video either with or without metadata. TeleSculptor uses structure-from-motion techniques to estimate camera parameters and a sparse set of 3D landmarks. TeleSculptor estimates dense depth maps on key frames using multiview stereo techniques. It then fuses those depth maps into a consistent surface mesh, which can be colored from the source imagery.

TeleSculptor’s flexible plugin architecture allows developers to reconfigure or swap out any algorithm in the pipeline for custom implementations. It is both an end-user application and a research platform.

TeleSculptor has its origins in a software project developed as “MAP-Tk”, the Motion-imagery Aerial Photogrammetry Toolkit. The original software was not an end user application but a collection of developer tools and libraries. As the software evolved, it developed a graphical application that we now call TeleSculptor. At the same time, the software libraries of MAP-Tk were reorganized into a new, broader toolkit called KWIVER (Kitware Image and Video Exploitation and Retrieval). So, the original MAP-Tk has dissolved away leaving behind a TeleSculptor application powered by KWIVER. However, some uses of the name MAP-Tk may persist for historical reasons.

This is free and open source software.

Website: telesculptor.org
Support: GitHub Code Repository
Developer: Kitware, Inc.
License: BSD 3-Clause “New” or “Revised” License

Telesculptor in action
Click image for full size

TeleSculptor is written in C++. Learn C++ with our recommended free books and free tutorials.


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