pik is a color picker for the terminal.
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pik is a color picker for the terminal.
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Textual Paint is a TUI (Text User Interface) image editor, inspired by MS Paint.
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BlockPaint is a painting program that allows you to draw pixel graphics in the terminal using the mouse.
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Artem is a small cli program to easily convert images to ascii art, named after the Latin word for art.
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In this article we recommend the finest image processing libraries. All free and open source goodness.
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SimpleITK is an image analysis toolkit with many components supporting general filtering operations, image segmentation and registration.
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Mahotas is a library of fast computer vision algorithms (all implemented in C++ for speed) operating over NumPy arrays.
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scikit-image is an image processing library implementing algorithms and utilities for use in research, education and industry applications.
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picopt is a multi format lossless image optimizer that uses external tools.
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pho (pronounced like the first syllable in “photo”) is a lightweight program for viewing large numbers of images quickly,
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catimg renders images in the terminal. It supports JPEG, PNG and GIF formats.
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pxv is an instant feature rich terminal image viewer. It claims to be as fast as catimg, if not faster.
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iv is a command-line image viewer which uses Sixel, iTerm Inline Images, or Kitty graphics protocols where available.
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This article identifies 11 modelers that stand out from the others. We only feature free and open source software here.
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imv is a command line image viewer intended for use with tiling window managers.
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Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.
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Blockbench is a modern model editor for low-poly and boxy models with pixel art textures.
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Batch image processors are often underrated and don’t get the attention they deserve. Here’s our verdict.
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Maverick Model 3D is a 3D model editor that supports skeletal and vertex frame animations.
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CharMorph is a character creation tool for Blender. It uses base meshes and morphs from ManuelbastioniLAB/MB-Lab
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