Missingno is a Game Boy emulator and debugger written in Rust.
The software is geared not just toward playing games, but also toward hardware-accurate emulation, cartridge preservation, and library management. It includes tools for working with physical cartridges through compatible hardware, alongside a modern desktop interface for organizing games, tracking activity, and inspecting low-level emulator state.
This is free and open source software.
Key Features
- Integrates a built-in debugger with code disassembly, breakpoints, CPU state inspection, VRAM visualization, audio channel inspection, and interrupt viewing.
- Manages a game library with automatic cover art, play history tracking, and save management.
- Supports keyboard and controller input, fullscreen mode, and multiple display palettes.
- Reads ROMs and save data from physical cartridges when used with a GBxCart RW device.
- Offers hardware-focused emulation with continued accuracy improvements for the Game Boy display and audio subsystems.
Website: https://github.com/ajoneil/missingno
Support:
Developer: Andrew O’Neil
License: MIT License

Missingno is written in Rust. Learn Rust with our recommended free books and free tutorials.
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