Graphics

Maverick Model 3D – triangle-based 3D model editor

Maverick Model 3D is a 3D model editor that supports skeletal and vertex frame animations.

It is based on Misfit Model 3D that was developed by Kevin Worcester from 2004 to 2009.

This is free and open source software.

Key Features

  • Supports the following model formats:
    • Misfit MM3D.
    • Milkshape MS3D.
    • Quake MD2 — Note: Exports unoptimized/slow GL commands.
    • Quake MD3.
    • Wavefront OBJ.
    • Inter-Quake Export IQE — Write-only (Maverick Model 3D 1.3.10+).
    • Studiomdl Data SMD — Write-only (Maverick Model 3D 1.3.11+).
    • GameMaker Studio D3D (Maverick Model 3D 1.3.13+).
  • Partial support for the model formats:
    • Cal3d.
    • COB — Geometry and Texture map.
    • DXF — Geometry and color materials.
    • Lightwave LWO — Limited texture map (read-only).
  • Internationalization support – English, French, German, and Slovak.
  • Cross-platform support – runs under Linux, macOS, and Windows.

Website: clover.moe/mm3d
Support: GitHub Code Repository
Developer: Zack Middleton
License: GNU General Public License v2.0

Maverick Model 3D
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Maverick Model 3D is written in C++. Learn C++ with our recommended free books and free tutorials.

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