0verkill – free 2D deathmatch game in ASCII art

0verkill is a client-server 2D deathmatch game in ASCII art. It supports free connecting/disconnecting during the game. Graphics are in 16-color ASCII art with elaborate hero animations including gushing blood and rolling guts.

0verkill features 4 different weapons, grenades, invisibility, and armor. The package also contains reaperbot clients, a simple graphics editor, and a level editor.

Features include:

  • 4 types of gun
  • Grenades
  • Armor
  • Counting frags and deaths
  • Walking, running, jumping, shooting, creeping, walking up the stairs, climbing up and down ladders
  • Automatic weapon switching
  • Damage depending on distance and hit body part
  • Item respawning
  • Invisibility
  • Chat
  • Online help
  • Players respawning on random places
  • Players can see own death
  • Boundless connecting/disconnecting during the game
  • Choice of 15 different colors of hero, choice of male/female hero
  • ASCII-art graphics in full 16 color text mode
  • Client-server architecture
  • Client’s motion prediction => decent running on slower lines
  • Raw keyboard
  • Simple level editor, but not very user friendly, currently only for initiates
  • Graphics editor
  • Top players list
  • Complete X support
  • Experimental reaperbots
  • Multi level support
  • Lethal objects
  • Two levels done at this moment
  • Experimental 3D support (like stereogram)
  • Programmer’s documentation

Website: github.com/hackndev/0verkill
Support:
Developer: Karel Kulhavy, Petr Kulhavy
License: GNU GPL

0verkill

0verkill is written in C. Learn C with our recommended free books and free tutorials.

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