DoomRL (Doom, the Roguelike) is a fast and furious coffee-break Roguelike game, that is heavily inspired by the popular first person shooter game Doom developed by ID Software.
DoomRL is turn-based, offers a top-down interface formed entirely of ASCII characters, and features a character leveling system with traits.
In this game, you are the sole surviving marine from a squad sent to investigate a distress call from the moonbase of Phobos. It turns out that all hell has broken loose on the plant… literally. Your quest in DoomRL is to descend into the moonbase complex, find the source of this evil outbreak, and destroy it at all costs.
DoomRL is intended to be simple and easy to get into. There is a limited inventory, maps of the size of one screen, and one item per tile.
- 25 levels of mostly random doom dungeons filled with fortune or your own personal doom.
- Numerous special levels.
- Innovative text base gore system.
- Player chasses.
- Arsenal of classic Doom weaponry.
- Wide range of assembly, unique and exotic items.
- Trait based level system.
- Three classes, each with their own perks and master traits.
- Almost all the Doom monsters.
- Excellent system for charting player progress.
- Non-stackable items.
- Ranks are titles that reflect the player’s experience and ability.
- Medals awarded for excellence.
- Badges awarded for advancement.
- Original Doom sound effects.
- Original Doom music.
- Five different levels of difficulty:
- I’m Too Young to Die: The easiest difficulty, in many ways.
- Hey, Not Too Rough: The “standard” difficulty for many players.
- Hurt Me Plenty: The first “difficult” difficulty.
- Ultra-violence: The difficulty of DoomRL veterans.
- Modding system.
Developer: Kornel Kislelewicz
License: GNU General Public License v2.0
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