Music

Amethyst is an Electron-based music player

Summary

There’s a lot to like about Amethyst. The interface is pretty good once you increase the zoom setting although it’s missing a mini-player option. The player offers a good range of features, and sports visual frippery you often don’t see in music players. The software seems reasonably resilient with only a couple of crashes during my testing which I mostly couldn’t reproduce.

The absence of gapless playback is hugely disappointing though.

As you might expect from an Electron-based app, Amethyst is a huge system hog. It consumes bucket loads of RAM, but also eats an horrendous amount of CPU and GPU; the most I’ve ever seen from a music player.

Turning off the graphics frippery doesn’t reduce the guzzling of resources either.

Website: amethyst.pages.dev
Support: GitHub Code Repository
Developer: Georgios Tsotsos
License: MIT License

Amethyst is written in TypeScript. Learn TypeScript with our recommended free books and free tutorials.

Pages in this article:
Page 1 – Introduction / Installation
Page 2 – In Operation
Page 3 – Memory Usage
Page 4 – Summary

Subscribe
Notify of
guest

This site uses Akismet to reduce spam. Learn how your comment data is processed.

3 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
Raffles
Raffles
9 months ago

When a music player consumes as much memory as the OS it’s running on there’s something seriously wrong somewhere.

Alan
Alan
9 months ago
Reply to  Raffles

Yep, hugely bloated Electron. The project is really a proof-of-concept rather than anything serious in my eyes.

It really highlights that developers should choose appropriate tools for the job. And that isn’t Electron / TypeScript.