Golly – exploring cellular automata like the Game of Life


The Game of Life is a fine example in science of how a few simple rules can result in incredibly complex behavior. It’s also rather cool and interesting to observe how the generations evolve.

While Golly offers a large number of patterns, the real fun is to make your own patterns. Golly makes this a very simple process. Add your own patterns, scripts and rules.

You can improve performance by increasing the maximum memory size used by the hash-based algorithms.

Website: golly.sourceforge.net
Support: Help
Developer: The Golly Gand including Tom Rokicki, Andrew Trevorrow, and contributors
License: GNU General Public License Version 2

Golly is written in C++. Learn C++ with our recommended free books and free tutorials.

Pages in this article:
Page 1 – Introduction / Installation
Page 2 – In Operation
Page 3 – Summary

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