Vendetta Online – 3D space combat MMORPG

Vendetta Online is a 3D space combat Massively Multiplayer Online Role-Playing Game (MMORPG).

It enables thousands of players to interact as the pilots of spaceships in a vast universe. Users may build their characters in any direction they desire, becoming rich captains of industry, military heroes, or outlaws.

A fast-paced, realtime “twitch” style combat model gives intense action, coupled with the backdrop of RPG gameplay in a massive online galaxy. Three major player factions form a delicate balance of power, with several NPC sub-factions creating situations of economic struggle, political intrigue and conflict.

The completely persistent universe and detailed storyline add to the depth of immersion, resulting in a unique online experience.

Features include:

  • Twitch-based combat engine, allowing players to fight using their own skill, instead of the statistics of their characters.
  • Free, large-scale, extremely fast Player vs Player, with the possibility to attack anyone anywhere, capital ship combat, large-scale player wars, and large amounts of variation due to the large selections of ships and weapon loadouts.
  • Class-less and level-less character advancement system.
  • Physics engine, handling player collision and explosion effects.
  • The direct involvement of players in the game, through different possibilities, such as player-run events, and the Player Contribution Corps, a group of players that aid the developers by creating their own mission for the game.
  • Dynamic content, allowing players to affect gaming world through permanent resolution of storylines, cargo capturing efforts that affect weapon availability, and battling NPC factions that expand and seize territory.
  • Dynamic economy, changing based on supply and demand, as well as direct player actions, such as blockades and pirating.
  • Dynamic mission system, in where missions often contain randomized elements, such as different NPCs, rewards or star systems.
  • lternative and infinite advancement system that uses player-achieved licenses and badges of accomplishment to determine what equipment will be available for sale and what missions will be offered to players.
  • Faction system, with different equipment and missions available based on the character’s individual standing with different factions.
  • Events run by the developers and the guides.
  • Challenging A.I., both in combat situations, where computer-controlled ships act randomly and sometimes humanly, and in larger contexts, where NPC factions expand and seize territory of their own.
  • Independent Non Player Characters that live their own lives as traders, pirates, military or members of different factions.
  • Different possible occupations and player activities, including pirating, bounty hunting, mining, missions, trading, and participating in the war between the different factions.
  • High standards of “relative” realism (as realistic as a space simulation can get), where lawbreaking and offending activities are resolved through in-game mechanisms, instead of game engine limitations and real-world rules.
  • An extensive universe, with an extensive backstory.
  • Integrated, multiplatform voice chat.

Developer: Guild Software, Inc
License: Commercial

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