Penguin Command – Missile Command clone

Penguin Command is a clone of the classic Missile Command game, but it has more advanced graphics and sound. The gameplay has also been slightly modified.

You have to defend cities by shooting at missiles, flyers and smart bombs.

For this task you have three SAM sites, Surface to Air Missile, one to the left, one in the middle and one to the right of the screen. Six cities are located between the missile launchers. Each level of the game is represented by a wave of incoming missiles, coming from the top of the screen. Some of them are MIRVs (Multiple Independently targetable Reentry Vehicles), in other words, on their way down, they split and suddenly you have to shoot down two instead one target.

The game needs the SDL library.

Features include:

  • Objects that threaten cities (besides missiles):
    • Satellites.
    • Bombs.
  • Normal and Arcade game modes.
  • High quality music and effects.

Support: SourceForge Project Page
Developer: Karl Bartel
License: GNU GPL v2

Penguin Command

Penguin Command is written in C. Learn C with our recommended free books and free tutorials.

Return to Games Home Page

Read our complete collection of recommended free and open source software. The collection covers all categories of software.

The software collection forms part of our series of informative articles for Linux enthusiasts. There's tons of in-depth reviews, alternatives to Google, fun things to try, hardware, free programming books and tutorials, and much more.
Share this article

Share your Thoughts

This site uses Akismet to reduce spam. Learn how your comment data is processed.