Cafu – all-purpose, modern 3D graphics engine and game development kit

Cafu is an open-source game and graphics engine for multiplayer, cross-platform, real-time 3D Action. The engine can be used to create a variety of 3D applications, including games, simulations, and training and architectural software.

Cafu includes a graphical editor, CaWE, that contains all the tools required to create new levels: a Map Editor, GUI Editor, Font-Wizard, Material Browser and Model Editor.

The engine’s source code is freely available under the GPL, but can also be obtained under a commercial license.

Features include:

  • High-quality, real-time 3D graphics with a very powerful and flexible material system.
  • Cross-platform and cross-compiler portability.
  • Complete set of renderes including OpenGL 1.2, cg with fp20/vp20 profile, Cg with arbvp1/arbfp1 profile, OpenGL 1.4+, and a null renderer.
  • Very fast built-in network code for multi-player internet and LAN games.
  • Dynamic per-pixel lighting and shadows, combined with physically correct Radiosity.
  • Very large terrain rendering, skeleton based model rendering.
  • 3D sound effects with a powerful sound system.
  • Uses the powerful Lua language for map scripting, entity scripting and GUI scripting.
  • Game server that centrally manages the game state and events, as well as a client that is used by players.
  • Multi-player network solution with a client/server architecture that is optimized for minimum bandwidth requirements, with full client prediction and delta compression for network packets.

Support: Documentation
Developer: Carsten Fuchs Software
License: Cafu License


Cafu is written in C++. Learn C++ with our recommended free books and free tutorials.

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