Renderer
Renderer is a command-line, open source application which
allows interactive 3D visualization of triangle meshes.
The renderer allows switching between rasterizing and
raytracing in
real-time - so one navigates quickly with the rasterizers, and requests
a raytracing when the viewpoint is interesting.
Renderer 2.2z
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Price
Free to download
Size
2.8MB
License
GNU GPL v2
Developer
Thanassis Tsiodras
Website
users.softlab.ntua.gr
System Requirements
SDL 1.2.0 or higher
Support
Sites:
Shadow
mapping
Selected
Reviews:
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Features include:
- 3D transformations (from world coordinates, to
camera-space/light-space coordinates)
- Point rendering (vertex-based or triangle-based)
- Anti-aliased lines rendering
- Gouraud shading (complete Phong equation calculated per
vertex)
- Phong shading (complete Phong equation calculated per pixel)
- Z-Buffer hidden surface removal
- Shadow mapping
- Soft shadow mapping
- Raytracing, with shadows, reflections, refractions, ambient
occlusion and anti-aliasing
- Portable display and keyboard handling through
libSDL
- Supported 3D formats: .3ds, .tri, and .ply

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Last Updated Sunday, June 10 2012 @ 03:23 AM EDT |