Empire
Empire is a console game simulation of a full-scale war
between two
emperors, the computer and you. Naturally, there is only room for
one, so the object of the game is to destroy the other.
The world on which the game takes place is a square rectangle
containing
cities, land, and water. Cities are used to build armies, planes, and
ships which can move across the world destroying enemy pieces,
exploring,
and capturing more cities.
Empire is a war game played between you and the user. The
world on which the game takes place is a square rectangle containing
cities, land, and water. Cities are used to build armies, planes, and
ships which can move across the world destroying enemy pieces,
exploring, and capturing more cities.
The objective of the game is to destroy all the enemy pieces, and
capture all the cities.
The world is a rectangle 60 by 100 squares on a side. The
world consists of sea (.), land (+), uncontrolled cities (*),
computer-controlled cities (X), and cities that you control (O).
The world is displayed on the player's screen during movement.
(On terminals with small screens, only a portion of the world is shown
at any one time.) Each piece is represented by a unique character on
the map. With a few exceptions, you can only have one piece on a given
location. On the map, you are shown only the 8 squares adjacent to your
units. This information is
updated before and during each of your moves. The map displays the most
recent information known.
The game starts by assigning you one city and the computer one
city. Citiescan produce new pieces. Every city that you own produces
more pieces for you according to the cost of the desired piece. The
typical play of the game is to issue the Automove command until you
decide to do something special. During movement in each round, the
player is prompted to move each piece that does not otherwise have an
assigned function.
The classic game from the 1980s uses text mode graphical
output, drawing your units, cities and the world in color. Commands are
issued using they keyboard.
Features include:
- 100 different difficulty levels
- Most aspects of the game are "real time"
- Games can last a day or many months
- Extremely complex

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