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NAEV

NAEV

NAEV is a 2D space trading and combat game. It is inspired by Ambrosia Software's classic game, Escape Velocity.

NAEV is played from a top-down perspective, featuring fast-paced combat, many ships and outfits, and a large galaxy to explore. The game is highly open-ended, letting players proceed at their own pace.

In each inhabited star system, there will be one or more space stations or planets, where players can land to refuel their ships, find missions, trade equipment, commodities and ships, and re-equip their vessels. Each ship possesses a number of slots in which equipment can be placed. Ships are also limited by their CPU power, such that light vessels are unable to mount items meant for capital ships.

While the game presents players with automatically-generated missions, there are lots of unique missions exploring various plot lines and driving the storyline forward.

Ships encountered in NAEV range from small scout ships to immense battle-cruisers, with many intermediate classes.

 NAEV

License
GNU GPL v3

Developer
Edgar Simo "bobbens", Nikola Whallon, Josiah Schwartfeger, Deiz, Bas Fournier "BTAxis", and contributors

Website
google.com/p/naev

Requirements
SDL
SDL_image
SDL_mixer
OpenGL
libxml2
freetype2
libpng 1.2
OpenAL
libvorbis 1.2.1 or higher
binutils

Support:
Wiki, FAQ, naev Google Group

Selected Reviews:
Free Gamer

Features include:

  • Fast paced combat
  • Different factions: Empire, Dvaered, Proteron, Sirius, Za'lek, Goddard, Frontier Liberation Front, Collective and Galactic Pirates
  • Expanded gameplay compared to Escape Velocity e.g. players can own more than one ship
  • Utilities to create content including Resedit, which allows planets and star systems to be generated quickly

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Last Updated Wednesday, April 09 2014 @ 03:04 PM EDT


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