NAEV
NAEV is a 2D space trading and combat game. It is inspired by
Ambrosia
Software's classic game, Escape Velocity.
NAEV is played from a top-down perspective, featuring
fast-paced combat, many ships and outfits, and a large galaxy to
explore. The game is highly open-ended, letting players proceed at
their own pace.
In each inhabited star system, there will be one or
more space stations or planets, where players can land to refuel
their ships, find missions, trade equipment, commodities and ships,
and re-equip their vessels. Each ship
possesses a number of slots in which equipment can be placed. Ships
are also limited by their CPU power, such that light vessels are
unable to mount items meant for capital ships.
While the game presents players with
automatically-generated missions, there are lots of
unique missions exploring various plot lines and driving the
storyline forward.
Ships encountered in NAEV range from small
scout ships to immense battle-cruisers, with many intermediate
classes.
NAEV
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License
GNU GPL v3
Developer
Edgar Simo "bobbens", Nikola Whallon, Josiah
Schwartfeger, Deiz, Bas Fournier "BTAxis", and contributors
Website
google.com/p/naev
Requirements
SDL
SDL_image
SDL_mixer
OpenGL
libxml2
freetype2
libpng 1.2
OpenAL
libvorbis 1.2.1 or higher
binutils
Support:
Wiki,
FAQ,
naev
Google Group
Selected
Reviews:
Free
Gamer
|
Features include:
- Fast paced combat
- Different factions: Empire, Dvaered, Proteron, Sirius,
Za'lek, Goddard, Frontier Liberation Front, Collective and Galactic
Pirates
- Expanded gameplay compared to Escape Velocity e.g. players
can own more than one ship
- Utilities to create content including Resedit, which allows
planets and star systems to be generated quickly

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Last Updated Sunday, April 22 2012 @ 08:56 AM EDT |