0 A.D.
0 A.D. is a free, real-time strategy game. It is a
war/economy strategy game allowing players to recreate or rewrite the
ancient history of western civilisations.
While the inspiration for 0 A.D. was the classic game 'Age of
Empires II: Age of Kings' this game is not bound to 'standard' RTS
gameplay. There have
been added a number of innovations and gameplay tweaks to the genre,
while maintaining the depth of strategy and real-time tactical
decision-making that real-time strategy gamers want.
The first edition of 0 A.D. allows the player to control any
of six ancient civilisations from the pre-common era. Each culture is
represented at the peak of its civilisation, somewhere along the
timeline of 500 B.C. to 1 B.C. 0 A.D. is based in the period
of history that saw the rise of western civilization as we know it,
shaped by the domination of the ancient world by Rome. Historical
accuracy is of the highest
priority, with all weapons, helmets, armor, and shields to be of
historical provenance.
Features include:
- 6 different types of civilisation:
- Carthaginians: will have the strongest navy in the
game; the fiercest contendors on the high seas
- Celts: The Britons and Gauls are the antithesis of the
rigid organisation of Rome
- Hellenes: Controlling the representatives from the
Hellenic region, the player has the power of Sparta, Athens and
Macedonia at his command
- Iberians: The Iberians were fathers of the art of
guerilla warfare, capable of lightning strikes against an opponent and
withdrawing before he can mass an
offensive
- Persians: The Persian Empire is the most cosmopolitan
civilisation, levying a
wide variety of troops from their vassal satrapies. Their infantry are
weak and poorly-equipped, little more than cannon fodder, but can be
massed in vast numbers
- Romans: The great conquering imperial powerhouse that
swept across Europe, the western shores of the Mediterranean and North
Africa in its early days
as a Republic
- Intelligent, and optimized pathfinding
- Computer controlled AI logic and scripting
- Lots of user interface scripting work
- Diplomacy/Trade
- Formations
- Technologies
- Seasons
- Provinces and Territories

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