plus4emu
plus4emu is an open
source, portable emulator of the Commodore 264 family of computers
(C16, C116, and Plus/4), written in C++.
This emulator is developed with the aim of implementing the
best hardware emulation accuracy, at the expense of relatively high
system requirements.
In addition to a complete, cycle exact emulation of the basic
components, such as the MOS 6502 compatible CPU and the MOS Technology
TED video chip, various external devices like the Commodore 1541,
Commodore 1551, and Commodore 1581 floppy drives, the MPS-802 printer,
and MOS Technology SID expansion are implemented.
plus4emu 1.2.9.2
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Price
Free to download
Size
0.5MB
License
GNU GPL v2
Developer
Istvan Varga
Website
plus4emu.sourceforge.net
System Requirements
To compile:
SCons
Python
FLTK 1.1.x
PortAudio
libsndfile
dontconf
SDL
Lua
Support
Sites:
SourceForge
Project Page, Forums
Selected
Reviews:
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Features include:
- Cycle exact emulation of the 7501/8501 CPU, with full
support for all documented and undocumented opcodes
- Cycle exact TED 7360/8360 emulation with very high level of
compatibility, implements all documented video modes, PAL/NTSC mode
switching, accurate sound emulation, as well as all known display
artifacts; all registers can be read and written, and the internal
operation and timing is reproduced with very good accuracy
- RAM size can be 16, 32, 64, 256, or 1024 kilobytes (the
latter two using the Hannes memory expansion)
- Up to 8 16 kilobyte banks of ROM can be loaded from
external image files; using custom ROM files for the emulated floppy
drives and printer is also possible
- Limited emulation of the ACIA 6551 registers
- Tape emulation with playback, recording, and setting tape
position; markers can be created for quick positioning to specific tape
locations (useful for tapes with multiple files)
- Uses custom file format which is PCM audio data with 1 to
8 bits of sample resolution and variable sample rate, and header
including the table of markers
- Limited (read only) support for the commonly used MTAP
file format, as well as read-write (although without markers) support
for sound files like WAV, AIFF, etc.
- Hardware level emulation of the 1541, 1551, and 1581 floppy
disk drives, with support for D64 and D81 files; compatibility with
1541 and 1551 fast loaders is fairly good in recent versions of the
emulator
- IEC level 1551 floppy drive emulation for accessing .PRG,
.P00, .R00, .S00, and .U00 files on the PC filesystem; this also
supports the C, I, N, P, R, S, and V DOS commands
- Light pen emulation (compatible with the Trojan Light Pen
software)
- IEC level MPS-801 printer emulation
- Hardware level 1526/MPS-802 printer emulation
- Load and automatically start .PRG, .P00, .D64, .D81, or
.TAP file on start-up
- .PRG, .P00, .D64, and .D81 files can be associated with
plus4emu on Windows
- SID chip (MOS 6581 and 8580) emulation using version 0.16
of the reSID library written by Dag Lem; the Digi-Blaster expansion by
Solder is also supported
- Graphical user interface using the FLTK library
- Software (FLTK based) or OpenGL video, with resizable
emulator window, fullscreen mode, brightness/contrast/gamma can be set
globally or separately for red/green/blue channels, color saturation
control.
Additional features in OpenGL mode only: single or double buffered
(with synchronization to vertical refresh) mode, linear texture
filtering, and some display effects
- High quality television (PAL and NTSC) emulation;
implements full horizontal and vertical synchronization, blanking,
equalization, sync, and burst signals, interlace, and (if OpenGL 2.0
shaders are available) separate luma/chroma filtering to emulate the
blurredness of the TV picture
- Real time audio output uses the PortAudio library (v18 or
v19), with support for many native audio APIs (MME/DirectSound/ASIO on
Windows, OSS/ALSA/JACK on Linux, and CoreAudio on MacOS X); high
quality sample rate conversion with low aliasing; volume control, two
first order highpass filters with configurable cutoff frequency, and an
optional parametric equalizer can be applied to the audio signal
- Recording audio output to a WAV format sound file
- Recording video and sound output to an AVI format video
file, with RLE8 or uncompressed YV12 video at 24 to 60 frames per
second, and 48000 Hz 16-bit PCM audio
- Saving screenshots as 768x576 24-bit RLE compressed TGA
files
- Saving and loading snapshots of the state of the emulated
machine
- Demo recording (snapshot combined with stream of keyboard
events which can be played back with accurate timing)
- GUI debugger with support for breakpoints/watchpoints,
viewing the current state of CPU registers and memory paging,
displaying memory dump or loading from or saving to a file in ASCII or
binary format, and disassembler with support for all undocumented 6502
opcodes.
- Configurable keyboard map for the emulated machine; it is
also possible to use external game controller devices like joysticks
and gamepads
- mouse and clipboard support for setting the cursor
position, copying, and pasting text in the emulated machine
- The Plus/4 emulation can be used in other programs as a
shared library with a C interface.
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Last Updated Saturday, April 09 2011 @ 06:21 AM EDT |