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Wurm Online

Wurm Online

Wurm Online is a community-centric Massively multiplayer online role-playing game (MMORPG) developed in Java. The game tries to emulate real life in a medieval fantasy setting.

On Wurm, play is unique. You can elect to play on a Home Server. This is the colonist way of life, a life of building, crafting, developing societies. Wurm Online allows you to not just look at a beautiful world, but to create one. You can dig the land, terraforming to your design - shovel full by shovel full! You can build houses, farm crops and hunt and fish to feed you and your community. Dig deep, spectacular mines to find Iron and Copper, and even Silver and Gold. And you can build villages, protect them with walls and guards against the hungry beasts that roam the forests.

Or travel to a Wild Server. Here, life is not so peaceful. You are not alone, and others here may not be of your kingdom and will want what you have! Raid them before they raid you! To help, Ores are of higher quality than on a homes server to enable you to make the highest quality weapons and armour. But not everything is easy here - you may wish to trade with your kingdoms home server for food and other items that you do not have time to make on Wild.


 Wurm Online

Price
€5 a month (premium account)

Developer
OneTooFree AB

Website
www.wurmonline.com

Requirements
CPU: 1GHz
RAM: 512 MB
Graphics card with 32 MB of Video RAM and must be capable of using OpenGL 1.3+

Java Runtime Environment 1.42 or later

Support:
The Land of Wurm, Forums

Selected Reviews:
Linux Gaming World, GameOgre

Features include:

  • World consists of two mountainous landmasses with lots of inland lakes and few islands
    • Fully deformable landscape
  • 3D graphics
  • Time based
  • Full Player vs Player but there can be penalties on certain targets
  • Possible to steal from other players in the game but players do protect their money
  • All items are built using natural materials
  • Major events and accomplishments are recorded so players' actions actually write the history of the game
  • Players set goals instead of following linear quests

Return to Games Home Page


Last Updated Friday, June 13 2008 @ 07:33 PM EDT


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