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Penumbra: Overture

Penumbra: Overture

Penumbra: Overture is a first person adventure game which focuses on story, immersion and puzzles. Instead of using violence to progress the player has to use his/her wits to guide Philip on his quest to unravel the past.

Played from a first person viewpoint, Penumbra is very different from other adventure games. Not only is it powered by a 3D engine utilising cutting edge technology, it also has an advanced physics system which allow for a never before seen environment interaction. The player can open drawers, pull levers, pick up objects and more using natural mouse movements creating a highly interactive and immersive game world.

The game combines the genres of survival horror, adventure, and first-person shooter. The use of Newton Game Dynamics emphasizes physics-based puzzles similar to those in Half-Life 2 as well as physics-based combat. The game also takes advantage of advanced artificial intelligence to respond realistically to noises and light, creating stealth-based gameplay.

Penumbra: Overture is the first game in a two part horror story, Penumbra: Black Plague is the final part.

 Penumbra: Overture

Price
$19.99

Developer
Frictional Games

Website
www.penumbra-overture.com

Requirements
CPU: 1GHz
Memory: 256MB
Disc Space: 300MB free (for demo) 1GB for Full Version
Video Card: Radeon 8500/GeForce 3
(GeForce4MX not supported)

Kernel 2.6 or higher (2.4 untested)
glibc 2.3
X11R6 with 3D acceleration
For x86_64 CPU, 32-bit environment must be installed

Support:
Forums

Selected Reviews:
Adrenaline Vault, PCW

Features include:

  • Challenging mind puzzles
  • Emphasizes stealth and avoidance over direct conflict
  • Enemy AI will also do its best to hunt and scare the player
  • Horrific creatures encountered can break down doors
  • Use group co-ordination, interact with the physics and much more
  • 3D engine has an advanced physics system

Return to Games Home Page


Last Updated Wednesday, September 17 2008 @ 02:43 PM EDT


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