Shredder
Shredder is an extremely strong chess program
developed in Germany by Stefan Meyer-Kahlen.
Shredder is split into two parts. First and foremost the
engine, i.e. the real chess program, which represents the real strength
of the package. The second element is the Graphical User Interface
which is implemented in Java. The display is divided into
5 windows, with the game board occupying the largest window. The other
windows show the clocks, game notation, search
information, and a histogram.
Shredder won the World Microcomputer Chess Championship in
1996 and 2000, the World Computer Chess Championship in 1999 and 2003,
and the World Computer Speed Chess Championship in 2002, 2003, 2004,
2005, and 2007.
Shredder 11's Features include:
- A user interface that is easy to handle and can be set up
individually
- Many different piece sets and chessboards
- Chess engine with extremely powerful play, that can be
individually adjusted and configured
- Moves can be entered by mouse or keyboard
- Games can be provided with alternative lines and comments
- Multi-variation analysis
- Deep opening book
- Free, open protocol between chess user interface and chess
engine (UCI protocol)
- Several chess engines that differ in their playing
style
- Your games can be automatically examined for errors
- Built-in chess coach that warns if a mistake is
made
- Direct access to an online chess opening database with more
than 16 million moves for one year
- Direct access to a huge online endgame database with more
than 1200 GB data for one year
- Shredderbases: extremely fast and compact chess endgame
databases
- Support for Nalimov endgame databases
- Opening advisor allows Shredder to play much better
without opening book
- Graphical display of the game history
- Optional digital chess clocks
- Ability for Shredder to resign and to offer and accept draws


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