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Spring

Spring

Spring has the ambitious aim of creating the best ever Real-time strategy, a strategic game that is distinctly not turn-based. It sets out to bring the gameplay experience of Total Annihilation (TA) into three dimensions.

Games are played using one of a number of mods. The standard installation comes with a range of prepackaged mods, some which requires that one own a copy of TA to legally play them, and other Free Content mods which may be used free of charge without owning a copy of TA. Most are based upon and use content from the original TA, including the most widely played mods: Balanced Annihilation, Complete Annihilation, and XTA.

Spring is designed to be used for online multiplayer matches. It uses a deterministic game simulation which is executed on all game clients.

 Spring

License
GNU GPL

Developer
Swedish Yankspankers

Website
spring.clan-sy.com

Requirements
3D graphics card (at least GeForce 4 MX)
1 GHz CPU to support 500 units
256MB RAM (min)

Support:
FAQ, WikiForums, Setup Guide, BerliOS Project Page, SpringFiles, SpringLobby

Selected Reviews:
nickj.org

Features include:

  • Large battles limited only by the power of your computer; support for up to 5000 units
  • Large, highly detailed maps in which to wage those battles, fully 3D with deformable terrain, forest fires, dynamic and reflective water, and custom skyboxes
  • Several camera modes, allowing for anything to be viewed from almost any angle.
  • Fully 3D combat in land, sea, and air, with realistic weapon trajectories
  • Many different mods, some of them originally from Total Annihilation, and some made just for Spring
  • Compatible with unit files from Total Annihilation, allowing 3rd party units to easily be moved into Spring
  • Complex 3rd party AIs, some of which are quite good
  • An extremely powerful GUI, designed to minimise unneccesary micromanagement
  • Frequent additions and bugfixes

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Last Updated Sunday, April 13 2014 @ 10:26 AM EDT


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