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Alien Arena 2008

Alien Arena 2008

Alien Arena is a standalone 3D first person online deathmatch shooter crafted from the original source code of Quake II and Quake III, released by id Software under the GPL license. 

With features including 32 bit graphics, new particle engine and effects, light blooms, reflective water, high resolution textures and skins, hi-poly models, stain maps, Alien Arena 2008 pushes the envelope of graphical beauty rivaling many of today's games.

The game features 37 levels, which can be played online against other players, or against the built in CodeRED bots.

Alien Arena offers CTF, AOA(All Out Assault) mode, in which players can climb into vehicles to do battle, Deathball, and Team Core Assault. Simply go into the multiplayer menu to start a server, change the game rules, and choose a map to play on.

The game features all original artwork, with player models in the 2000-4000 poly range, hi-res textures, and trippy, techie type music.

Alien Arena has fast, smooth gameplay with a high-tech atmosphere, and players can play online against one another or against the bots, which feature multiple skill levels, and will rocket jump, strafe jump, and taunt you mercilessly.


 Alien Arena 2008

License
GNU GPL

Developer
COR Entertainment

Website
red.planetarena.org

Requirements
1GHz CPU
256 MB RAM
500 MB hard disk space
3D Accelerator

Support:
Forsakens Alien Arena, cooldark

Selected Reviews:
Linux.comRaiden's Realm, Random Computer Stuff

Features include:

  • 46 standard maps
  • 5 player characters
  • 9 weapons with alternatire fires and a grappling hook
  • Game modes:
    • Deathmatch
    • Capture the Flag
    • Deathball
    • Team Core Assault
    • Team Deathmatch
    • All Out Assault
    • Cattle Prod
  • Game mutators
    • Excessive
    • Instagib
    • Rocket Arena
    • Vampire
    • Regeneration
    • Low gravity

Return to Games Home Page


Last Updated Sunday, September 14 2008 @ 05:03 PM EDT


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