Alien Arena 2008
Alien Arena is a standalone 3D first person online deathmatch
shooter crafted from the original source code of Quake II and Quake
III, released by id Software under the GPL license.
With features including 32 bit graphics, new particle engine
and effects, light blooms, reflective water, high resolution textures
and skins, hi-poly models, stain maps, Alien Arena 2008 pushes the
envelope
of graphical beauty rivaling many of today's games.
The game features 37 levels, which can be played online
against other
players, or against the built in CodeRED bots.
Alien Arena offers CTF, AOA(All Out Assault) mode, in which
players can
climb into vehicles to do battle, Deathball, and Team Core Assault.
Simply go into the multiplayer menu to start a server, change the game
rules, and choose a map to play on.
The game features all original artwork, with player models in
the 2000-4000 poly range, hi-res textures, and trippy, techie type
music.
Alien Arena has fast, smooth gameplay with a high-tech
atmosphere, and players can play online against one another or against
the bots, which
feature multiple skill levels, and will rocket jump, strafe jump, and
taunt you mercilessly.
Alien Arena 2008
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License
GNU GPL
Developer
COR Entertainment
Website
red.planetarena.org
Requirements
1GHz CPU
256 MB RAM
500 MB hard disk space
3D Accelerator
Support:
Selected
Reviews:
Linux.com
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Features include:
- 46 standard maps
- 5 player characters
- 9 weapons with alternatire fires and a grappling hook
- Game modes:
- Deathmatch
- Capture the Flag
- Deathball
- Team Core Assault
- Team Deathmatch
- All Out Assault
- Cattle Prod
- Game mutators
- Excessive
- Instagib
- Rocket Arena
- Vampire
- Regeneration
- Low gravity

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Last Updated Saturday, April 14 2012 @ 10:34 AM EDT |