OpenTTD
OpenTTD is a reimplementation of the Microprose game
"Transport Tycoon Deluxe" with lots of new features and enhancements.
The
first Transport Tycoon (TT) game was released in 1994, with the release
of Transport Tycoon Deluxe (TTD) following the next year.
You play the role of president of a start-up transport company
in 1950, building railway, road, air and maritime transportation
systems for
commodities and people. The goal of the game is to outsmart your
competition and become the game's highest-ranking transport company by
the year 2050.
There are many tools available to build transport routes,
including ability to fully modify the landscape. Each town has a Local
Authority which tries to prevent the player from excessive
terraforming.
The data files of the original Transport Tycoon Deluxe for
Windows/DOS are
mandatory to play the game.
Features added to the original game include:
- Bigger maps (up to 64 times in size)
- An AI that is actually worthy of its name
- Stable multiplayer mode for up to 8 players on LAN or
Internet
- Dedicated server mode and an in-game console for
administration
- New pathfinding algorithms that makes vehicles go where you
want them to
- Autorail build tool, improved terraforming
- Crossing tunnels
- Canals, shiplifts
- Larger, non-uniform stations and the ability to join them
together (of same width or length)
- Real checkpoints instead of dummy one-tile stations
- Mammoth and multi-headed trains
- Clone, autoreplace and autoupdate vehicles
- Build on slopes and coasts
- "Go to depot" orders, check orders and view order
destinations
- Order sharing and copying
- Longer and higher bridges including 2 new ones
- Reworked airport system with 2 more airports (international
and metropolitan)
- Presignals, semaphores
- Preliminary support for TTDPatch newgrf features
- Build many trees on one tile
- Bribe the town authority
- Timetables
- Group management of vehicles
- Trams
- Lots and lots of patch- and configuration settings to tune
the game
- Save games with zlib compression for smaller sizes which
does not interrupt gameplay
- Big support for internationalisation. OpenTTD is already
translated into more than 24 languages
- Dynamically created town-names in 18 languages

Return
to Games Home Page
Last Updated Saturday, April 14 2012 @ 11:28 AM EDT |