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TORCS

TORCS

TORCS (The Open Racing Car Simulator) is a highly portable multi platform car racing simulator.  It allows you to drive in races against opponents simulated by the computer. 

You can also develop your own computer-controlled driver (also called a robot) in C or C++. 

TORCS is designed to enable pre-programmed AI drivers to race against one another, while allowing the user to control a vehicle using either a keyboard, mouse, or wheel input. The concept is derived from RARS (the Robot Auto Racing Simulator).

The game offers a wide variety of real-life high-performance vehicles as well as Formula 1 racers and off-road rally racers.


 TORCS

License
Freely distributable

Developer
Eric Espié and Christophe Guionneau and other contributors

Website
torcs.sourceforge.net

Requirements
Minimum: 550MHz CPU, 128MB RAM, OpenGL 1.3 compatible graphics card with 32 MB RAM

OpenGL Or Mesa
GLUT 3.7 Or FreeGlut (better for full screen support than GLUT)
PLIB 1.8.3 version
libpng and zlib
OpenAL

Support:
Quick Start Guide, FAQ
, Berniw's Homepage, Mailing List, Track Tutorial, The TORCS Racing Board

Selected Reviews:
blogspot, About.com, Unix Review

Features include:

  • 50 different cars
  • More than 20 tracks
  • 50 opponents to race against
  • Graphic features lighting, smoke, skidmarks and glowing brake disks
  • Simulation offers:
    • Simple damage model
    • Collisions
    • Tire and wheel properties (springs, dampers, stiffness, ...), 
    • Aerodynamics (ground effect, spoilers, ...)

Return to Games Home Page


Last Updated Monday, September 15 2008 @ 02:24 PM EDT


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