K-3D
K-3D is a freely
distributable 3D modeling, animation and rendering system. K-3D is a
procedural modeler, meaning that the entire history of user
modifications are stored when creating a model.
K-3D is designed to generate motion picture quality animation
using RenderMan render engines. K-3D allows you to create and
edit documents in multiple realtime OpenGL solid, shaded,
texture-mapped views. Unlike Blender,
third-party render engines (such as Aqsis, PRman, BMRT etc) can be
easily integrated into K-3D.
Features include:
- Record interactive tutorials and macros
- Unlimited undos / redos
- Create and edit documents in multiple realtime OpenGL
solid, shaded, texture-mapped views
- Scripting interface supports K3DScript and Python, with an
open API for other scripting languages
- Model, animate, and interact with animations while they
play back for maximum productivity
- Architecture allows complete extensibility at runtime
through third-party plugins
- Animated geometric procedural effects
- Control-spline based animation in a uniform
interface
- Uses the Pixar Renderman Interface to render
motion-picture-quality images with a wide variety of rendering
engines.
- Supports Renderman Subdivision Mesh output
- Background rendering and batch rendering
- Full RenderMan Support: Aqsis, Pixie, BMRT, PRman,
3Delight, Render Dot C
- Geometry Formats: Wavefront OBJ, GTS and a raw format are
fully supported, other ones are optional and depend on PLIB
installation
- Experimental plugins include OpenFX, OFF, RIB and X
formats
- Image Formats: JPEG, PNG, TIFF, OpenEXR, BMP, and SUN
K-3D has been accepted as a mentoring organization for the
Google Summer of Code 2007, a program providing $4500 summer stipends
to students contributing to Free and Open Source Software.
Last Updated Wednesday, April 23 2008 @ 03:33 PM EDT |