Racer is a free car simulation project (for non-commercial use), using professional car physics papers to achieve a realistic feeling. Cars, tracks and such can be created relatively easy (compared to other, more closed, driving simulations). The 3D and other file formats are, or should be, documented. Editors and support programs are also available to get a very customizable and expandable simulator. OpenGL is used for rendering. Read more hot
VDrift is a cross-platform, open source driving simulation made with drift racing in mind. It's powered by the excellent Vamos physics engine. It is released under the GNU General Public License (GPL) v2. Read more hot
Car World is an OpenGL driving simulator based on a classical physics engine. It runs in UNIX, Linux, and Windows.
DIE is a 3D multiplayer deathmatch style game with cars instead of people.
Ecksdee is a futuristic racer in early development, built on CEL and CS 3D SDK. It is mainly developed on GNU/Linux, but due to the multi-platform nature of CS, it should build and work on *BSD, MacOS/X and Windows too.
MiniRacer is an OpenGL car racing game, based on ID's famous QuakeŽ engine. The goal of this project is, to port the original game, which was written for Win32, to Linux.
Monster Mnis Extreme Off-Road
(commercial) Monster Mnis Extreme Off-Road is a racing game where the player controls a monster truck on 90 different, both realistic and futuristic, race tracks.
Slipstream is a free racing vehicle simulator trying to be physically accurate and fun to play at the same time.
Soul Ride is a physics-based snowboarding sim, with an advanced terrain engine designed for rendering real-world locations.
Stormbaan Coureur is a simulated obstacle course for automobiles.
Stunt Coureur is a Bullet Physics based racing game loosely inspired by Stunts. Pure client-server multiplayer is supported.
Stunt Rally is a racing game based on VDrift and OGRE. The game features 49 tracks in 6 sceneries, 7 cars and a track editor. It focuses on closed rally tracks with possible stunt elements (jumps, loops, pipes).
T1 Car Racing Simulation
T1 Car Racing Simulation is primarily meant to be fun to play, not to be a full-featured exercise in physics. Expect a solid physics model with a lot of action and some cool graphics.
Virtual Jay Peak
Virtual Jay Peak is a simulation of snowboarding at the Jay Peak resort in Vermont. The terrain is based on geological survey data of the mountain and surrounding area, with the addition of signature trails and buildings. The software is based on the extreme backcountry snowboarding game Soul Ride.
The aim of this car game is very simple: do the best time on each track. zeRace uses the SDL library.
ZRacer is a console car racing game. It has a curses based semi-graphical interface, a random track generator, editable settings, and supports hotseat multiplayer. The rules are simple: the higher on the screen, the faster you ride. Don't crash into rocks, curbs, or your opponent, and be the first across the finish line.