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Top : Books : Printed : Embedded

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24 Peachy Free Linux Games (Part 1 of 4)
Linux has finally come of age and is now a legitimate gaming platform. The release of quality commercial titles such as Left 4 Dead 2, Portal, and Day of Defeat bring real credibility to Linux as a first-class gaming platform. The bid to lure gamers away from Microsoft's platform has also been strengthened, in part, due to the official launch of Steam for the Linux operating system back on February 14.

(Read more)
Sound Juicer
Sound Juicer is a CD ripping tool that features a clean interface and automatic tagging of files. Read more

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  • Building Embedded Linux Systems
    by Karim Yaghmour: shows you how to design and build your own embedded systems using Linux® as the kernel and freely available open source tools as the framework. Written by an active member of the open source community, the book is structured to gradually introduce readers to the intricacies of embedded Linux, with detailed information and examples in each chapter that culminate in describing how Linux is actually put on an embedded device
  • Embedded Linux
    by John Lombardo: Embedded Linux provides the reader the information needed to design, develop, and debug an embedded Linux appliance. It explores why Linux is a great choice for an embedded application and what to look for when choosing hardware.
  • Embedded Linux
    by Craig, Dr. Hollabaugh, Dr. Craig Hollabaugh: 432 pages 1st edition (March 7, 2002)
  • Embedded Linux: Hardware, Software, and Interfacing
    by Craig Hollabaugh: Embedded Linux covers the development and implementation of interfacing applications on an embedded Linux platform. It includes a comprehensive discussion of platform selection, crosscompilation, kernel compilation, root filesystem creation, booting, remote debugging, real-world interfacing, application control, data collection, archiving, and presentation.
  • Embedded Software Development with eCos
    by Anthony J. Massa: How to build low-cost, royalty-free embedded solutions with eCos. Covers eCos architecture, installation, configuration, coding, debugging, bootstrapping, porting, and more.
  • Linux Appliance Design: A Hands-On Guide to Building Linux Appliances
    by Bob Smith, John Hardin, Graham Phillips, Bill Pierce: Programmers will learn how to build backend daemons, handle asynchronous events, and connect various user interfaces (including web, framebuffers, infared control, SNMP, and front panels) to these processes for remote configuration and control.
  • Linux for Embedded and Real-Time Applications
    by Doug Abbott: In this applications-oriented reference, Doug Abbott shows how to put Linux to work in embedded and real-time applications. Among the topics Abbott discusses include memory management, device drivers, interrupt handling, kernel instrumentation, boatloaders, embedded networking, inter-task communications, periodic vs. "one shot" timing, POSIX threads, hardware abstraction layers, and program debugging.
  • Linux for Embedded and Real-time Applications, Second Edition
    by Doug Abbott: This completely updated second edition of noted author Doug Abbotts respected introduction to embedded Linux brings readers up-to-speed on all the latest developments. This practical, hands-on guide covers the many issues of special concern to Linux users in the embedded space, taking into account their specific needs and constraints.
  • Linux TCP/IP Networking for Embedded Systems
    by Thomas Herbert: The Linux TCP/IP Stack: Networking for Embedded Systems 2/E provides an updated, in-depth guide to implementing and using the Linux TCP/IP stack in embedded systems projects.
  • See MIPS Run, Second Edition
    by Dominic Sweetman: This second edition is not only a thorough update of the first edition, it is also a marriage of the best-known RISC architecture--MIPS--with the best-known open-source OS--Linux. The first part of the book begins with MIPS design principles and then describes the MIPS instruction set and programmers resources. It uses the MIPS32 standard as a baseline (the 1st edition used the R3000) from which to compare all other versions of the architecture and assumes that MIPS64 is the main option. The second part is a significant change from the first edition. It provides concrete examples of operating system low level code, by using Linux as the example operating system.



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